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UFO: Alien Invasion
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Campaign XVI header. More...

Go to the source code of this file.
Macros | |
| #define | CP_IsXVIStarted() |
Functions | |
| void | CP_XVIInit (void) |
| void | CP_SpreadXVIAtPos (const vec2_t pos) |
| Spread XVI at a given position. | |
| bool | CP_IsXVIVisible (void) |
Returns true if the XVI effect should be visible to the player. | |
| void | CP_SpreadXVI (void) |
| Spread XVI for each mission that needs to be daily spread. | |
| void | CP_ReduceXVIEverywhere (void) |
| Reduce XVI everywhere. | |
| void | CP_UpdateNationXVIInfection (void) |
| Update xviInfection value for each nation, using the XVI overlay. | |
| int | CP_GetAverageXVIRate (void) |
| Return the average XVI rate. | |
| void | CP_UpdateXVIMapButton (void) |
| This will hide or show the geoscape button for handling the xvi overlay map. | |
| void | CP_StartXVISpreading_f (void) |
| Start XVI spreading in campaign. | |
Campaign XVI header.
Definition in file cp_xvi.h.
| #define CP_IsXVIStarted | ( | ) |
Definition at line 37 of file cp_xvi.h.
Referenced by CP_BuildBaseMissionIsSuccess(), CP_HarvestMissionIsSuccess(), CP_InterceptMissionIsSuccess(), CP_ReconMissionIsSuccess(), CP_ReduceXVIEverywhere(), CP_SaveXML(), CP_SpreadXVI(), and CP_SpreadXVIAtPos().
Return the average XVI rate.
Definition at line 163 of file cp_xvi.cpp.
References ccs, NAT_Foreach, NAT_GetCurrentMonthInfo(), and nationInfo_t::xviInfection.
Referenced by CP_CheckLostCondition(), CP_CheckTriggerEvent(), MIS_IsSpawnedFromGround(), and STATS_Update_f().
| bool CP_IsXVIVisible | ( | void | ) |
Returns true if the XVI effect should be visible to the player.
Definition at line 196 of file cp_xvi.cpp.
References RS_IsResearched_ptr(), and rsAlienXVI.
Referenced by CP_UpdateXVIMapButton(), GEO_DrawMarkers(), and STATS_Update_f().
Reduce XVI everywhere.
Definition at line 70 of file cp_xvi.cpp.
References ccs, CP_DecreaseXVILevelEverywhere(), CP_IsXVIStarted, XVI_DECREASE_DAYS, and xviNationInfectionNeedsUpdate.
Referenced by CP_CampaignRun().
Spread XVI for each mission that needs to be daily spread.
Definition at line 181 of file cp_xvi.cpp.
References CP_IsXVIStarted, CP_SpreadXVIAtPos(), MIS_Foreach, and STAGE_SPREAD_XVI.
Referenced by CP_CampaignRun().
Spread XVI at a given position.
| [in] | pos | Position where XVI should be spread. |
Definition at line 56 of file cp_xvi.cpp.
References CP_ChangeXVILevel(), CP_IsXVIStarted, XVI_FACTOR, and xviNationInfectionNeedsUpdate.
Referenced by CP_BuildBaseMissionIsSuccess(), CP_SpreadXVI(), and CP_SupplyMissionIsSuccess().
Start XVI spreading in campaign.
Definition at line 276 of file cp_xvi.cpp.
References ccs, CP_CreateNewMission(), campaign_t::difficulty, i, and INTERESTCATEGORY_BUILDING.
Update xviInfection value for each nation, using the XVI overlay.
Definition at line 88 of file cp_xvi.cpp.
References ccs, cgi, cp_campaignPool, CP_GetXVILevel(), CP_GetXVIMapDimensions(), GEO_GetColor(), GEO_GetNation(), nation_t::idx, MAPTYPE_NATIONS, Mem_PoolAllocTypeN, NAT_Foreach, OBJZERO, torad, Vector2Set, VectorCompare, and xviNationInfectionNeedsUpdate.
Referenced by CP_CampaignRun().
This will hide or show the geoscape button for handling the xvi overlay map.
Definition at line 298 of file cp_xvi.cpp.
References cgi, and CP_IsXVIVisible().
Referenced by CP_CampaignInit(), CP_CampaignRun(), and SAV_GameActionsAfterLoad().
Definition at line 201 of file cp_xvi.cpp.
References cgi, ERR_DROP, RS_GetTechByID(), rsAlienXVI, and XVI_EVENT_NAME.
Referenced by CP_CampaignInit().