45 if (mission ==
nullptr)
54 cgi->Cmd_ExecuteString(
"%s", mission->
onwin);
63 cgi->Cmd_ExecuteString(
"%s", mission->
onlose);
Share stuff between the different cgame implementations.
Header file for single player campaign control.
const cgame_import_t * cgi
void CP_CampaignTriggerFunctions(bool add)
Add/Remove temporary mission trigger functions.
void CP_ExecuteMissionTrigger(const mission_t *mission, bool won)
Executes console commands after a mission.
Campaign mission triggers.
Campaign missions headers.
#define Q_strvalid(string)