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UFO: Alien Invasion
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Header file for single player automatic (quick, simulated) missions, without going to the battlescape. More...

Go to the source code of this file.
Functions | |
| void | AM_Go (struct mission_s *mission, struct aircraft_s *aircraft, const struct campaign_s *campaign, const struct battleParam_s *battleParameters, struct missionResults_s *results) |
| void | AM_InitStartup (void) |
| Init actions for automission-subsystem. | |
| void | AM_Shutdown (void) |
| Closing actions for automission-subsystem. | |
Header file for single player automatic (quick, simulated) missions, without going to the battlescape.
Definition in file cp_auto_mission.h.
| void AM_Go | ( | struct mission_s * | mission, |
| struct aircraft_s * | aircraft, | ||
| const struct campaign_s * | campaign, | ||
| const struct battleParam_s * | battleParameters, | ||
| struct missionResults_s * | results ) |
Init actions for automission-subsystem.
Definition at line 938 of file cp_auto_mission.cpp.
Referenced by CP_InitStartup().
Closing actions for automission-subsystem.
Definition at line 945 of file cp_auto_mission.cpp.
Referenced by CP_Shutdown().