UFO: Alien Invasion
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uiOptionListNode Class Reference

#include <ui_node_optionlist.h>

Inheritance diagram for uiOptionListNode:
Inheritance graph
Collaboration diagram for uiOptionListNode:
Collaboration graph

Public Member Functions

void draw (uiNode_t *node) override
void onLeftClick (uiNode_t *node, int x, int y) override
 Handles selectboxes clicks.
bool onScroll (uiNode_t *node, int deltaX, int deltaY) override
 Auto scroll the list.
void onMouseDown (uiNode_t *node, int x, int y, int button) override
 Track mouse down/up events to implement drag&drop-like scrolling, for touchscreen devices.
void onMouseUp (uiNode_t *node, int x, int y, int button) override
void onCapturedMouseMove (uiNode_t *node, int x, int y) override
void onLoading (uiNode_t *node) override
 Called before loading. Used to set default attribute values.
void onLoaded (uiNode_t *node) override
int getCellHeight (uiNode_t *node) override
 Return size of the cell, which is the size (in virtual "pixel") which represent 1 in the scroll values. Here we guess the widget can scroll pixel per pixel.
Public Member Functions inherited from uiAbstractOptionNode
void initNode (uiNode_t *node) override
void doLayout (uiNode_t *node) override
 Call to update the node layout. This common code revalidates the node tree.
int getCellWidth (uiNode_t *node) override
 Return size of the cell, which is the size (in virtual "pixel") which represents 1 in the scroll values. Here expect the widget can scroll pixel per pixel.
Public Member Functions inherited from uiLocatedNode
virtual void drawTooltip (const uiNode_t *node, int x, int y) const
virtual void drawOverWindow (uiNode_t *node)
virtual void onSizeChanged (uiNode_t *node)
 Callback stub.
virtual void onRightClick (uiNode_t *node, int x, int y)
virtual void onMiddleClick (uiNode_t *node, int x, int y)
virtual void onMouseMove (uiNode_t *node, int x, int y)
virtual bool onMouseLongPress (uiNode_t *node, int x, int y, int button)
 Send mouse event when a pressed mouse button is dragged.
virtual void onMouseEnter (uiNode_t *node)
virtual void onMouseLeave (uiNode_t *node)
virtual void onCapturedMouseLost (uiNode_t *node)
virtual bool onStartDragging (uiNode_t *node, int startX, int startY, int currentX, int currentY, int button)
 Send mouse event when a pressed mouse button is dragged.
virtual bool onDndEnter (uiNode_t *node)
virtual bool onDndMove (uiNode_t *node, int x, int y)
virtual void onDndLeave (uiNode_t *node)
virtual bool onDndDrop (uiNode_t *node, int x, int y)
virtual bool onDndFinished (uiNode_t *node, bool isDropped)
virtual void onFocusGained (uiNode_t *node)
virtual void onFocusLost (uiNode_t *node)
virtual bool onKeyPressed (uiNode_t *node, unsigned int key, unsigned short unicode)
virtual bool onKeyReleased (uiNode_t *node, unsigned int key, unsigned short unicode)
virtual void getClientPosition (uiNode_t const *node, vec2_t position)
Public Member Functions inherited from uiNode
virtual void clone (uiNode_t const *source, uiNode_t *clone)
virtual void initNodeDynamic (uiNode_t *node)
virtual void deleteNode (uiNode_t *node)
virtual void onWindowOpened (uiNode_t *node, linkedList_t *params)
virtual void onWindowClosed (uiNode_t *node)
virtual void onWindowActivate (uiNode_t *node)
virtual void onActivate (uiNode_t *node)
 Activate the node. Can be used without the mouse (ie. a button will execute onClick).
virtual void onPropertyChanged (uiNode_t *node, const value_t *property)
virtual ~uiNode ()

Detailed Description

Definition at line 29 of file ui_node_optionlist.h.

Member Function Documentation

◆ draw()

◆ getCellHeight()

int uiOptionListNode::getCellHeight ( uiNode_t * node)
overridevirtual

Return size of the cell, which is the size (in virtual "pixel") which represent 1 in the scroll values. Here we guess the widget can scroll pixel per pixel.

Returns
Size in pixel.

Reimplemented from uiAbstractOptionNode.

Definition at line 329 of file ui_node_optionlist.cpp.

References EXTRADATA, UI_FontGetHeight(), and UI_GetFontFromNode().

Referenced by onCapturedMouseMove().

◆ onCapturedMouseMove()

void uiOptionListNode::onCapturedMouseMove ( uiNode_t * node,
int x,
int y )
overridevirtual

Mouse move event in the node when captured

Reimplemented from uiLocatedNode.

Definition at line 301 of file ui_node_optionlist.cpp.

References EXTRADATA, getCellHeight(), mouseScrollX, mouseScrollY, uiLocatedNode::onMouseMove(), UI_ExecuteEventActions(), and UI_ExecuteLuaEventScript().

◆ onLeftClick()

void uiOptionListNode::onLeftClick ( uiNode_t * node,
int x,
int y )
overridevirtual

◆ onLoaded()

void uiOptionListNode::onLoaded ( uiNode_t * node)
overridevirtual

only called one time, when node parsing was finished

Reimplemented from uiNode.

Definition at line 277 of file ui_node_optionlist.cpp.

◆ onLoading()

void uiOptionListNode::onLoading ( uiNode_t * node)
overridevirtual

Called before loading. Used to set default attribute values.

Reimplemented from uiNode.

Definition at line 269 of file ui_node_optionlist.cpp.

References uiNode_t::color, uiNode_t::disabledColor, EXTRADATA, uiNode_t::padding, and Vector4Set.

◆ onMouseDown()

void uiOptionListNode::onMouseDown ( uiNode_t * node,
int x,
int y,
int button )
overridevirtual

Track mouse down/up events to implement drag&drop-like scrolling, for touchscreen devices.

See also
UI_OptionListNodeMouseUp, UI_OptionListNodeCapturedMouseMove

Reimplemented from uiLocatedNode.

Definition at line 285 of file ui_node_optionlist.cpp.

References EXTRADATA, K_MOUSE1, mouseScrollX, mouseScrollY, UI_GetMouseCapture(), and UI_SetMouseCapture().

◆ onMouseUp()

void uiOptionListNode::onMouseUp ( uiNode_t * node,
int x,
int y,
int button )
overridevirtual

Mouse button up event in the node

Reimplemented from uiLocatedNode.

Definition at line 295 of file ui_node_optionlist.cpp.

References UI_GetMouseCapture(), and UI_MouseRelease().

◆ onScroll()

bool uiOptionListNode::onScroll ( uiNode_t * node,
int deltaX,
int deltaY )
overridevirtual

The documentation for this class was generated from the following files: