UFO: Alien Invasion
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uiAbstractValueNode Class Reference

#include <ui_node_abstractvalue.h>

Inheritance diagram for uiAbstractValueNode:
Inheritance graph
Collaboration diagram for uiAbstractValueNode:
Collaboration graph

Public Member Functions

void onLoaded (uiNode_t *node) override
void onLoading (uiNode_t *node) override
void clone (uiNode_t const *source, uiNode_t *clone) override
 Call to update a cloned node.
void initNode (uiNode_t *node) override
void initNodeDynamic (uiNode_t *node) override
void deleteNode (uiNode_t *node) override
void setRange (uiNode_t *node, float min, float max)
bool setValue (uiNode_t *node, float value)
bool setDelta (uiNode_t *node, float delta)
bool setMax (uiNode_t *node, float max)
bool setMin (uiNode_t *node, float min)
bool incValue (uiNode_t *node)
bool decValue (uiNode_t *node)
float getFactorFloat (uiNode_t const *node)
float getMin (uiNode_t const *node)
float getMax (uiNode_t const *node)
float getDelta (uiNode_t const *node)
float getValue (uiNode_t const *node)
float getLastDiff (uiNode_t const *node)
float getShiftIncreaseFactor (uiNode_t *const node)
Public Member Functions inherited from uiLocatedNode
virtual void draw (uiNode_t *node)
virtual void drawTooltip (const uiNode_t *node, int x, int y) const
virtual void drawOverWindow (uiNode_t *node)
virtual void doLayout (uiNode_t *node)
 Call to update the node layout. This common code revalidates the node tree.
virtual void onSizeChanged (uiNode_t *node)
 Callback stub.
virtual void onLeftClick (uiNode_t *node, int x, int y)
virtual void onRightClick (uiNode_t *node, int x, int y)
virtual void onMiddleClick (uiNode_t *node, int x, int y)
virtual bool onScroll (uiNode_t *node, int deltaX, int deltaY)
virtual void onMouseMove (uiNode_t *node, int x, int y)
virtual void onMouseDown (uiNode_t *node, int x, int y, int button)
virtual void onMouseUp (uiNode_t *node, int x, int y, int button)
virtual bool onMouseLongPress (uiNode_t *node, int x, int y, int button)
 Send mouse event when a pressed mouse button is dragged.
virtual void onMouseEnter (uiNode_t *node)
virtual void onMouseLeave (uiNode_t *node)
virtual void onCapturedMouseMove (uiNode_t *node, int x, int y)
virtual void onCapturedMouseLost (uiNode_t *node)
virtual bool onStartDragging (uiNode_t *node, int startX, int startY, int currentX, int currentY, int button)
 Send mouse event when a pressed mouse button is dragged.
virtual bool onDndEnter (uiNode_t *node)
virtual bool onDndMove (uiNode_t *node, int x, int y)
virtual void onDndLeave (uiNode_t *node)
virtual bool onDndDrop (uiNode_t *node, int x, int y)
virtual bool onDndFinished (uiNode_t *node, bool isDropped)
virtual void onFocusGained (uiNode_t *node)
virtual void onFocusLost (uiNode_t *node)
virtual bool onKeyPressed (uiNode_t *node, unsigned int key, unsigned short unicode)
virtual bool onKeyReleased (uiNode_t *node, unsigned int key, unsigned short unicode)
virtual void getClientPosition (uiNode_t const *node, vec2_t position)
virtual int getCellWidth (uiNode_t *node)
virtual int getCellHeight (uiNode_t *node)
Public Member Functions inherited from uiNode
virtual void onWindowOpened (uiNode_t *node, linkedList_t *params)
virtual void onWindowClosed (uiNode_t *node)
virtual void onWindowActivate (uiNode_t *node)
virtual void onActivate (uiNode_t *node)
 Activate the node. Can be used without the mouse (ie. a button will execute onClick).
virtual void onPropertyChanged (uiNode_t *node, const value_t *property)
virtual ~uiNode ()

Detailed Description

Definition at line 29 of file ui_node_abstractvalue.h.

Member Function Documentation

◆ clone()

void uiAbstractValueNode::clone ( uiNode_t const * source,
uiNode_t * clone )
overridevirtual

Call to update a cloned node.

Reimplemented from uiNode.

Definition at line 120 of file ui_node_abstractvalue.cpp.

References clone(), uiNode::clone(), EXTRADATA, EXTRADATACONST, Mem_PoolAllocType, UI_CloneCvarOrFloat(), and ui_dynPool.

Referenced by clone().

◆ decValue()

bool uiAbstractValueNode::decValue ( uiNode_t * node)

◆ deleteNode()

void uiAbstractValueNode::deleteNode ( uiNode_t * node)
overridevirtual

call to delete a dynamic node

Reimplemented from uiNode.

Definition at line 108 of file ui_node_abstractvalue.cpp.

References uiNode::deleteNode(), EXTRADATA, and UI_FreeCvarOrFloat().

◆ getDelta()

float uiAbstractValueNode::getDelta ( uiNode_t const * node)

◆ getFactorFloat()

float uiAbstractValueNode::getFactorFloat ( uiNode_t const * node)

Definition at line 137 of file ui_node_abstractvalue.cpp.

References EXTRADATACONST, K_SHIFT, and Key_IsDown().

Referenced by decValue(), and incValue().

◆ getLastDiff()

float uiAbstractValueNode::getLastDiff ( uiNode_t const * node)

Definition at line 145 of file ui_node_abstractvalue.cpp.

References EXTRADATACONST.

Referenced by UI_AbstractValue_GetLastDiff().

◆ getMax()

◆ getMin()

◆ getShiftIncreaseFactor()

float uiAbstractValueNode::getShiftIncreaseFactor ( uiNode_t *const node)

Definition at line 149 of file ui_node_abstractvalue.cpp.

References EXTRADATA.

Referenced by UI_AbstractValue_GetShiftIncreaseFactor().

◆ getValue()

◆ incValue()

bool uiAbstractValueNode::incValue ( uiNode_t * node)

◆ initNode()

void uiAbstractValueNode::initNode ( uiNode_t * node)
overridevirtual

call to initialize the node structure and extradata structure

Reimplemented from uiNode.

Definition at line 99 of file ui_node_abstractvalue.cpp.

References uiNode::initNode().

◆ initNodeDynamic()

void uiAbstractValueNode::initNodeDynamic ( uiNode_t * node)
overridevirtual

call to initialize a dynamic node

Reimplemented from uiNode.

Definition at line 103 of file ui_node_abstractvalue.cpp.

References uiNode::initNodeDynamic().

◆ onLoaded()

void uiAbstractValueNode::onLoaded ( uiNode_t * node)
overridevirtual

only called one time, when node parsing was finished

Reimplemented from uiNode.

Definition at line 90 of file ui_node_abstractvalue.cpp.

References EXTRADATA, uiNode::onLoaded(), and UI_InitCvarOrFloat().

◆ onLoading()

void uiAbstractValueNode::onLoading ( uiNode_t * node)
overridevirtual

Called before script initialization, initialized default values

Reimplemented from uiNode.

Reimplemented in uiBarNode, uiCheckBoxNode, and uiSpinnerNode.

Definition at line 84 of file ui_node_abstractvalue.cpp.

References EXTRADATA, and uiNode::onLoading().

Referenced by uiCheckBoxNode::onLoading(), and uiSpinnerNode::onLoading().

◆ setDelta()

bool uiAbstractValueNode::setDelta ( uiNode_t * node,
float delta )

◆ setMax()

bool uiAbstractValueNode::setMax ( uiNode_t * node,
float max )

Definition at line 222 of file ui_node_abstractvalue.cpp.

References Cvar_SetValue(), EXTRADATA, Q_strstart(), and UI_GetReferenceFloat().

Referenced by setRange().

◆ setMin()

bool uiAbstractValueNode::setMin ( uiNode_t * node,
float min )

Definition at line 240 of file ui_node_abstractvalue.cpp.

References Cvar_SetValue(), EXTRADATA, Q_strstart(), and UI_GetReferenceFloat().

Referenced by setRange().

◆ setRange()

void uiAbstractValueNode::setRange ( uiNode_t * node,
float min,
float max )

◆ setValue()


The documentation for this class was generated from the following files: