UFO: Alien Invasion
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uiAbstractScrollableNode Class Reference

#include <ui_node_abstractscrollable.h>

Inheritance diagram for uiAbstractScrollableNode:
Inheritance graph
Collaboration diagram for uiAbstractScrollableNode:
Collaboration graph

Public Member Functions

void initNode (uiNode_t *node) override
bool isSizeChange (uiNode_t *node)
 return true if the node size change and update the cache
bool scrollY (uiNode_t *node, int offset)
 Scroll the Y scroll with a relative position, and call event if need.
bool setScrollY (uiNode_t *node, int viewPos, int viewSize, int fullSize)
 Set the Y scroll to a position, and call event if need.
void pageUp (uiNode_t *node)
void pageDown (uiNode_t *node)
void moveUp (uiNode_t *node)
void moveDown (uiNode_t *node)
void moveHome (uiNode_t *node)
void moveEnd (uiNode_t *node)
Public Member Functions inherited from uiLocatedNode
virtual void draw (uiNode_t *node)
virtual void drawTooltip (const uiNode_t *node, int x, int y) const
virtual void drawOverWindow (uiNode_t *node)
virtual void doLayout (uiNode_t *node)
 Call to update the node layout. This common code revalidates the node tree.
virtual void onSizeChanged (uiNode_t *node)
 Callback stub.
virtual void onLeftClick (uiNode_t *node, int x, int y)
virtual void onRightClick (uiNode_t *node, int x, int y)
virtual void onMiddleClick (uiNode_t *node, int x, int y)
virtual bool onScroll (uiNode_t *node, int deltaX, int deltaY)
virtual void onMouseMove (uiNode_t *node, int x, int y)
virtual void onMouseDown (uiNode_t *node, int x, int y, int button)
virtual void onMouseUp (uiNode_t *node, int x, int y, int button)
virtual bool onMouseLongPress (uiNode_t *node, int x, int y, int button)
 Send mouse event when a pressed mouse button is dragged.
virtual void onMouseEnter (uiNode_t *node)
virtual void onMouseLeave (uiNode_t *node)
virtual void onCapturedMouseMove (uiNode_t *node, int x, int y)
virtual void onCapturedMouseLost (uiNode_t *node)
virtual bool onStartDragging (uiNode_t *node, int startX, int startY, int currentX, int currentY, int button)
 Send mouse event when a pressed mouse button is dragged.
virtual bool onDndEnter (uiNode_t *node)
virtual bool onDndMove (uiNode_t *node, int x, int y)
virtual void onDndLeave (uiNode_t *node)
virtual bool onDndDrop (uiNode_t *node, int x, int y)
virtual bool onDndFinished (uiNode_t *node, bool isDropped)
virtual void onFocusGained (uiNode_t *node)
virtual void onFocusLost (uiNode_t *node)
virtual bool onKeyPressed (uiNode_t *node, unsigned int key, unsigned short unicode)
virtual bool onKeyReleased (uiNode_t *node, unsigned int key, unsigned short unicode)
virtual void getClientPosition (uiNode_t const *node, vec2_t position)
virtual int getCellWidth (uiNode_t *node)
virtual int getCellHeight (uiNode_t *node)
Public Member Functions inherited from uiNode
virtual void onLoading (uiNode_t *node)
virtual void onLoaded (uiNode_t *node)
virtual void clone (uiNode_t const *source, uiNode_t *clone)
virtual void initNodeDynamic (uiNode_t *node)
virtual void deleteNode (uiNode_t *node)
virtual void onWindowOpened (uiNode_t *node, linkedList_t *params)
virtual void onWindowClosed (uiNode_t *node)
virtual void onWindowActivate (uiNode_t *node)
virtual void onActivate (uiNode_t *node)
 Activate the node. Can be used without the mouse (ie. a button will execute onClick).
virtual void onPropertyChanged (uiNode_t *node, const value_t *property)
virtual ~uiNode ()

Detailed Description

Definition at line 35 of file ui_node_abstractscrollable.h.

Member Function Documentation

◆ initNode()

void uiAbstractScrollableNode::initNode ( uiNode_t * node)
overridevirtual

call to initialize the node structure and extradata structure

Reimplemented from uiNode.

Definition at line 130 of file ui_node_abstractscrollable.cpp.

References EXTRADATA, and uiNode::initNode().

◆ isSizeChange()

bool uiAbstractScrollableNode::isSizeChange ( uiNode_t * node)

return true if the node size change and update the cache

Todo
remove it, use property listener

Definition at line 47 of file ui_node_abstractscrollable.cpp.

References uiNode_t::box, EXTRADATA, uiBox_t::size, UI_Node_IsScrollableContainer(), Vector2Copy, and Vector2Equal.

Referenced by uiMaterialEditorNode::draw(), uiMessageListNode::draw(), uiText2Node::drawText(), uiTextListNode::drawText(), and uiTextNode::drawText().

◆ moveDown()

void uiAbstractScrollableNode::moveDown ( uiNode_t * node)

◆ moveEnd()

void uiAbstractScrollableNode::moveEnd ( uiNode_t * node)

◆ moveHome()

void uiAbstractScrollableNode::moveHome ( uiNode_t * node)

◆ moveUp()

void uiAbstractScrollableNode::moveUp ( uiNode_t * node)

◆ pageDown()

void uiAbstractScrollableNode::pageDown ( uiNode_t * node)

◆ pageUp()

void uiAbstractScrollableNode::pageUp ( uiNode_t * node)

◆ scrollY()

◆ setScrollY()

bool uiAbstractScrollableNode::setScrollY ( uiNode_t * node,
int viewPos,
int viewSize,
int fullSize )

Set the Y scroll to a position, and call event if need.

Parameters
[in]nodeContext node
[in]viewPosNew position to set, else -1 if no change
[in]viewSizeNew view size to set, else -1 if no change
[in]fullSizeNew full size to set, else -1 if no change
Returns
True, if something have change

Definition at line 143 of file ui_node_abstractscrollable.cpp.

References EXTRADATA, UI_ExecuteEventActions(), UI_ExecuteLuaEventScript(), and UI_Node_IsScrollableContainer().

Referenced by uiMessageListNode::draw(), uiText2Node::drawText(), uiTextListNode::drawText(), uiTextNode::drawText(), moveDown(), moveEnd(), moveHome(), moveUp(), pageDown(), pageUp(), scrollY(), uiAbstractScrollableNode_t_set_fullsize(), uiAbstractScrollableNode_t_set_viewpos(), uiAbstractScrollableNode_t_set_viewsize(), and uiMaterialEditorNode::updateView().


The documentation for this class was generated from the following files: