mercator  0.4.0
A terrain generation library for the Worldforge system.
Mercator::DepthShader Member List

This is the complete list of members for Mercator::DepthShader, including all inherited members.

checkIntersect(const Segment &) const overrideMercator::DepthShadervirtual
default_murkyDepthMercator::DepthShaderstatic
default_waterLevelMercator::DepthShaderstatic
DepthShader(float waterLevel=default_waterLevel, float murkyDepth=default_murkyDepth)Mercator::DepthShaderexplicit
DepthShader(const Parameters &params)Mercator::DepthShaderexplicit
getAlpha() constMercator::Shaderinline
getColor() constMercator::Shaderinline
key_murkyDepthMercator::DepthShaderstatic
key_waterLevelMercator::DepthShaderstatic
murkyDepth() constMercator::DepthShaderinline
newSurface(const Segment &) constMercator::Shader
Parameters typedefMercator::Shader
shade(Surface &) const overrideMercator::DepthShadervirtual
Shader(bool color=false, bool alpha=true)Mercator::Shaderexplicitprotected
waterLevel() constMercator::DepthShaderinline
~DepthShader() override (defined in Mercator::DepthShader)Mercator::DepthShader
~Shader()Mercator::Shadervirtual