mercator
0.4.0
A terrain generation library for the Worldforge system.
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Factory template used to create ordinary shader objects. More...
#include <ShaderFactory.h>
Public Member Functions | |
std::unique_ptr< Shader > | newShader (const Shader::Parameters &) const override |
Create a new Shader instance. More... | |
Factory template used to create ordinary shader objects.
Definition at line 28 of file ShaderFactory.h.
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overridevirtual |
Create a new Shader instance.
Implements Mercator::ShaderKit.
Definition at line 19 of file ShaderFactory_impl.h.